MouseArea

Struct MouseArea 

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pub struct MouseArea<'a, Message> {
Show 23 fields id: Id, content: Element<'a, Message>, on_auto_scroll: Option<Box<dyn OnAutoScroll<'a, Message>>>, on_drag: Option<Box<dyn OnDrag<'a, Message>>>, on_double_click: Option<Box<dyn OnMouseButton<'a, Message>>>, on_press: Option<Box<dyn OnMouseButton<'a, Message>>>, on_drag_end: Option<Box<dyn OnMouseButton<'a, Message>>>, on_release: Option<Box<dyn OnMouseButton<'a, Message>>>, on_resize: Option<Box<dyn OnResize<'a, Message>>>, on_right_press: Option<Box<dyn OnMouseButton<'a, Message>>>, on_right_press_no_capture: bool, on_right_press_window_position: bool, on_right_release: Option<Box<dyn OnMouseButton<'a, Message>>>, on_middle_press: Option<Box<dyn OnMouseButton<'a, Message>>>, on_middle_release: Option<Box<dyn OnMouseButton<'a, Message>>>, on_back_press: Option<Box<dyn OnMouseButton<'a, Message>>>, on_back_release: Option<Box<dyn OnMouseButton<'a, Message>>>, on_forward_press: Option<Box<dyn OnMouseButton<'a, Message>>>, on_forward_release: Option<Box<dyn OnMouseButton<'a, Message>>>, on_scroll: Option<Box<dyn OnScroll<'a, Message>>>, on_enter: Option<Box<dyn OnEnterExit<'a, Message>>>, on_exit: Option<Box<dyn OnEnterExit<'a, Message>>>, show_drag_rect: bool,
}
Expand description

Emit messages on mouse events.

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§id: Id§content: Element<'a, Message>§on_auto_scroll: Option<Box<dyn OnAutoScroll<'a, Message>>>§on_drag: Option<Box<dyn OnDrag<'a, Message>>>§on_double_click: Option<Box<dyn OnMouseButton<'a, Message>>>§on_press: Option<Box<dyn OnMouseButton<'a, Message>>>§on_drag_end: Option<Box<dyn OnMouseButton<'a, Message>>>§on_release: Option<Box<dyn OnMouseButton<'a, Message>>>§on_resize: Option<Box<dyn OnResize<'a, Message>>>§on_right_press: Option<Box<dyn OnMouseButton<'a, Message>>>§on_right_press_no_capture: bool§on_right_press_window_position: bool§on_right_release: Option<Box<dyn OnMouseButton<'a, Message>>>§on_middle_press: Option<Box<dyn OnMouseButton<'a, Message>>>§on_middle_release: Option<Box<dyn OnMouseButton<'a, Message>>>§on_back_press: Option<Box<dyn OnMouseButton<'a, Message>>>§on_back_release: Option<Box<dyn OnMouseButton<'a, Message>>>§on_forward_press: Option<Box<dyn OnMouseButton<'a, Message>>>§on_forward_release: Option<Box<dyn OnMouseButton<'a, Message>>>§on_scroll: Option<Box<dyn OnScroll<'a, Message>>>§on_enter: Option<Box<dyn OnEnterExit<'a, Message>>>§on_exit: Option<Box<dyn OnEnterExit<'a, Message>>>§show_drag_rect: bool

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impl<'a, Message> MouseArea<'a, Message>

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pub fn on_auto_scroll(self, message: impl OnAutoScroll<'a, Message>) -> Self

The message to emit when auto scroll changes.

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pub fn on_drag(self, message: impl OnDrag<'a, Message>) -> Self

The message to emit when a drag is initiated.

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pub fn on_drag_end(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit when a drag ends.

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pub fn on_double_click(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a double click.

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pub fn on_press(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a left button press.

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pub fn on_release(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a left button release.

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pub fn on_resize(self, message: impl OnResize<'a, Message>) -> Self

The message to emit on resizing.

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pub fn on_right_press(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a right button press.

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pub fn on_right_press_no_capture(self) -> Self

on_right_press will not capture input

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pub fn wayland_on_right_press_window_position(self) -> Self

Only on wayland, on_right_press will provide window position instead of widget relative

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pub fn on_right_press_window_position(self) -> Self

on_right_press will provide window position instead of widget relative

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pub fn on_right_release(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a right button release.

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pub fn on_middle_press(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a middle button press.

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pub fn on_middle_release(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a middle button release.

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pub fn on_back_press(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a back button press.

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pub fn on_back_release(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a back button release.

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pub fn on_forward_press(self, message: impl OnMouseButton<'a, Message>) -> Self

The message to emit on a forward button press.

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pub fn on_forward_release( self, message: impl OnMouseButton<'a, Message>, ) -> Self

The message to emit on a forward button release.

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pub fn on_scroll(self, message: impl OnScroll<'a, Message>) -> Self

The message to emit on a scroll.

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pub fn on_enter(self, message: impl OnEnterExit<'a, Message>) -> Self

The message to emit when a mouse enters the area.

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pub fn on_exit(self, message: impl OnEnterExit<'a, Message>) -> Self

The message to emit when a mouse exits the area.

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pub const fn show_drag_rect(self, show_drag_rect: bool) -> Self

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pub fn with_id(self, id: Id) -> Self

Sets the widget’s unique identifier.

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impl<'a, Message> MouseArea<'a, Message>

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pub fn new(content: impl Into<Element<'a, Message>>) -> Self

Creates a MouseArea with the given content.

Trait Implementations§

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impl<'a, Message> From<MouseArea<'a, Message>> for Element<'a, Message>
where Message: 'a + Clone, Renderer: 'a + Renderer, Theme: 'a,

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fn from(area: MouseArea<'a, Message>) -> Self

Converts to this type from the input type.
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impl<Message> Widget<Message, Theme, Renderer> for MouseArea<'_, Message>
where Message: Clone,

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fn tag(&self) -> Tag

Returns the Tag of the [Widget].
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fn state(&self) -> State

Returns the State of the [Widget].
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fn children(&self) -> Vec<Tree>

Returns the state [Tree] of the children of the [Widget].
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fn diff(&mut self, tree: &mut Tree)

Reconciles the [Widget] with the provided [Tree].
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fn size(&self) -> Size<Length>

Returns the [Size] of the [Widget] in lengths.
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fn layout( &mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits, ) -> Node

Returns the [layout::Node] of the [Widget]. Read more
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fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an [Operation] to the [Widget].
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime [Event]. Read more
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fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current [mouse::Interaction] of the [Widget]. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, renderer_style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the [Widget] using the associated Renderer.
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fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'b>, renderer: &Renderer, viewport: &Rectangle, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the overlay of the [Widget], if there is any.
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fn drag_destinations( &self, state: &Tree, layout: Layout<'_>, renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )

Adds the drag destination rectangles of the widget. Runs after the layout phase for each widget in the tree.
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fn id(&self) -> Option<Id>

Returns the id of the widget
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fn set_id(&mut self, id: Id)

Sets the id of the widget This may be called while diffing the widget tree
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fn size_hint(&self) -> Size<Length>

Returns a [Size] hint for laying out the [Widget]. Read more

Auto Trait Implementations§

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impl<'a, Message> Freeze for MouseArea<'a, Message>

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impl<'a, Message> !RefUnwindSafe for MouseArea<'a, Message>

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impl<'a, Message> !Send for MouseArea<'a, Message>

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impl<'a, Message> !Sync for MouseArea<'a, Message>

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impl<'a, Message> Unpin for MouseArea<'a, Message>

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impl<'a, Message> !UnwindSafe for MouseArea<'a, Message>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<'a, Message, T> IntoListItem<'a, Message> for T
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The error for when try_into_colors fails to cast.
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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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