App

Struct App 

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struct App {
Show 24 fields core: Core, flags: Flags, title: String, accept_label: DialogLabel, choices: Vec<DialogChoice>, context_menu_window: Option<Id>, context_page: ContextPage, dialog_pages: VecDeque<DialogPage>, dialog_text_input: Id, filters: Vec<DialogFilter>, filter_selected: Option<usize>, filename_id: Id, modifiers: Modifiers, mounter_items: FxHashMap<MounterKey, Vec<MounterItem>>, client_items: FxHashMap<ClientKey, ClientItems>, nav_model: SingleSelectModel, result_opt: Option<DialogResult>, search_id: Id, tab: Tab, key_binds: HashMap<KeyBind, Action>, watcher_opt: Option<(Debouncer<RecommendedWatcher, RecommendedCache>, FxHashSet<PathBuf>)>, auto_scroll_speed: Option<i16>, type_select_prefix: String, type_select_last_key: Option<Instant>,
}
Expand description

The App stores application-specific state.

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§core: Core§flags: Flags§title: String§accept_label: DialogLabel§choices: Vec<DialogChoice>§context_menu_window: Option<Id>§context_page: ContextPage§dialog_pages: VecDeque<DialogPage>§dialog_text_input: Id§filters: Vec<DialogFilter>§filter_selected: Option<usize>§filename_id: Id§modifiers: Modifiers§mounter_items: FxHashMap<MounterKey, Vec<MounterItem>>§client_items: FxHashMap<ClientKey, ClientItems>§nav_model: SingleSelectModel§result_opt: Option<DialogResult>§search_id: Id§tab: Tab§key_binds: HashMap<KeyBind, Action>§watcher_opt: Option<(Debouncer<RecommendedWatcher, RecommendedCache>, FxHashSet<PathBuf>)>§auto_scroll_speed: Option<i16>§type_select_prefix: String§type_select_last_key: Option<Instant>

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impl App

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fn button_view(&self) -> Element<'_, Message>

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fn preview<'a>(&'a self, kind: &'a PreviewKind) -> Element<'a, Message>

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fn rescan_tab(&self, selection_paths: Option<Vec<PathBuf>>) -> Task<Message>

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fn search_get(&self) -> Option<&str>

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fn search_set(&mut self, term_opt: Option<String>) -> Task<Message>

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fn update_config(&mut self) -> Task<Message>

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fn with_dialog_config<F: Fn(&mut DialogConfig)>( &mut self, f: F, ) -> Task<Message>

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fn activate_nav_model_location(&mut self, location: &Location)

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fn close_context_menus(&mut self) -> Task<Message>

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fn update_nav_model(&mut self)

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fn update_title(&mut self) -> Task<Message>

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fn update_watcher(&mut self) -> Task<Message>

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impl Application for App

Implement [Application] to integrate with COSMIC.

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const APP_ID: &'static str = "com.system76.CosmicFilesDialog"

The unique application ID to supply to the window manager.

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type Executor = Executor

Default async executor to use with the app.

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type Flags = Flags

Argument received

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type Message = Message

Message type specific to our App.

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fn init(core: Core, flags: Self::Flags) -> (Self, Task<Message>)

Creates the application, and optionally emits command on initialize.

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fn update(&mut self, message: Message) -> Task<Message>

Handle application events here.

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fn view(&self) -> Element<'_, Message>

Creates a view after each update.

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fn core(&self) -> &Core

Grants access to the COSMIC Core.
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fn core_mut(&mut self) -> &mut Core

Grants access to the COSMIC Core.
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fn context_drawer(&self) -> Option<ContextDrawer<'_, Message>>

Displays a context drawer on the side of the application window when Some. Use the [ApplicationExt::set_show_context] function for this to take effect.
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fn dialog(&self) -> Option<Element<'_, Message>>

Displays a dialog in the center of the application window when Some.
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fn footer(&self) -> Option<Element<'_, Message>>

Displays a footer at the bottom of the application window when Some.
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fn header_end(&self) -> Vec<Element<'_, Message>>

Attaches elements to the end section of the header.
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fn nav_bar(&self) -> Option<Element<'_, Action<Self::Message>>>

Allows overriding the default nav bar widget.
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fn nav_model(&self) -> Option<&SingleSelectModel>

Allows COSMIC to integrate with your application’s [nav_bar::Model].
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fn on_app_exit(&mut self) -> Option<Message>

Called before closing the application. Returning a message will override closing windows.
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fn on_nav_select(&mut self, entity: Entity) -> Task<Message>

Called when a navigation item is selected.
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fn on_escape(&mut self) -> Task<Message>

Called when the escape key is pressed.
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fn subscription(&self) -> Subscription<Message>

Event sources that are to be listened to.
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fn header_start(&self) -> Vec<Element<'_, Self::Message, Theme, Renderer>>

Attaches elements to the start section of the header.
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fn header_center(&self) -> Vec<Element<'_, Self::Message, Theme, Renderer>>

Attaches elements to the center of the header.
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fn nav_context_menu( &self, id: Entity, ) -> Option<Vec<MenuTree<Action<Self::Message>>>>

Shows a context menu for the active nav bar item.
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fn on_close_requested(&self, id: Id) -> Option<Self::Message>

Called when a window requests to be closed.
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fn on_context_drawer(&mut self) -> Task<Action<Self::Message>>

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fn on_nav_context(&mut self, id: Entity) -> Task<Action<Self::Message>>

Called when a context menu is requested for a navigation item.
Called when the search function is requested.
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fn on_window_resize(&mut self, id: Id, width: f32, height: f32)

Called when a window is resized.
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fn system_theme_update( &mut self, keys: &[&'static str], new_theme: &Theme, ) -> Task<Action<Self::Message>>

Respond to a system theme change
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fn system_theme_mode_update( &mut self, keys: &[&'static str], new_theme: &ThemeMode, ) -> Task<Action<Self::Message>>

Respond to a system theme mode change
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fn view_window(&self, id: Id) -> Element<'_, Self::Message, Theme, Renderer>

Constructs views for other windows.
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fn style(&self) -> Option<Style>

Overrides the default style for applications

Auto Trait Implementations§

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impl !Freeze for App

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impl !RefUnwindSafe for App

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impl !Send for App

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impl !Sync for App

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impl Unpin for App

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impl !UnwindSafe for App

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<App> ApplicationExt for App
where App: Application,

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fn view_main( &self, ) -> Element<'_, Action<<App as Application>::Message>, Theme, Renderer>

Creates the view for the main window.

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fn drag(&mut self) -> Task<Action<<App as Application>::Message>>

Initiates a window drag.
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fn maximize(&mut self) -> Task<Action<<App as Application>::Message>>

Maximizes the window.
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fn minimize(&mut self) -> Task<Action<<App as Application>::Message>>

Minimizes the window.
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fn title(&self, id: Id) -> &str

Get the title of a window.
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fn set_window_title( &mut self, title: String, id: Id, ) -> Task<Action<<App as Application>::Message>>

Set the title of a window.
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fn set_show_context(&mut self, show: bool)

Set the context drawer visibility.
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fn set_header_title(&mut self, title: String)

Set the header bar title.
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fn watch_config<T>(&self, id: &'static str) -> Subscription<Update<T>>
where T: CosmicConfigEntry + Send + Sync + Default + 'static + Clone + PartialEq,

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fn watch_state<T>(&self, id: &'static str) -> Subscription<Update<T>>
where T: CosmicConfigEntry + Send + Sync + Default + 'static + Clone + PartialEq,

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fn apply<F>(self, f: F) -> Res
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Apply a function which takes the parameter by value.
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Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
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Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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type Classified = T

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fn classify(self) -> T

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impl<T, C> ComponentsFrom<C> for T
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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Infallibly converts a value of type Self to a value of type T.
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Performs a conversion into T.
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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some [Application].
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Converts self into C, using the provided parameters.
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Convert into T with values clamped to the color defined bounds Read more
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Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into T, while performing the appropriate scaling, rounding and clamping.
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Try to cast this collection of color components into a collection of colors. Read more
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Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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Cast a collection of colors into a collection of unsigned integers.
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